Beggar Game — Real-time multiplayer card battles
Outwit and outlast 3–6 players in fast, skill-based card battles. Climb the ranks from Beggar to King. Free to play.
- 3–6 players
- Real-time
- Rank system
- Skill-based
Software product studio · Colombo → worldwide
A product studio in Colombo. We ship our own apps — and build custom web & mobile software for teams worldwide.
Every product starts as a sketch.
We pin down the problem, the must-haves and a realistic plan.
Then it gets engineered.
Clickable flows and a design system before production code.
Shipped, not slideware.
Weekly builds you can try, tested along the way.
From Colombo, to everywhere.
Live on the web and the stores — and we stay after go-live.
01 — Shipped by the studio
The clearest proof of what a studio can build is what it already put in people's hands.
Outwit and outlast 3–6 players in fast, skill-based card battles. Climb the ranks from Beggar to King. Free to play.
Offline-first expense tracking with AI receipt scanning, smart budgeting insights, and bank-grade privacy — no account or internet required.
Mileage logging, vehicle tracking, maintenance checklists, role-based admin, and finance reports — one platform, on web and mobile.
Study notes, MCQ practice, and progress tracking across nine O/L subjects in Sinhala and English — with daily reminders and streaks to keep students on track.
Same screen, two moments
Week three on the left, launch day on the right. The real Fleetrix dashboard — drawn first, then built to the pixel.

02 — For clients
The same team that ships our own apps builds yours — locally in Sri Lanka and remotely worldwide.
Fast, SEO-ready web apps and dashboards — from marketing sites to multi-tenant SaaS.
Cross-platform iOS & Android apps with offline-first, privacy-first engineering.
We ship it and keep it running — CI/CD, cloud infrastructure, monitoring and ongoing support.
03 — Rescue & support
Stalled builds, crashing releases, a codebase nobody wants to touch. We audit it, stabilise it, and keep it running — with monitoring and support after go-live.
04 — How we work
No black box. You see progress every week, and you own everything we build.
A focused call to define the problem, the must-haves, and a realistic budget and timeline. You get a written scope.
Clickable designs so you can see and feel it before a line of production code is written.
Weekly builds you can try on a staging link. We deploy to the web or the app stores, with tests along the way.
Post-launch fixes, monitoring, and iteration — we stick around after go-live. You own all of the code.
05 — From the blog
Practical guides on costs, timelines, and platform choices — written from projects we've actually shipped.

A five-check evaluation framework — portfolio proof, stack fit, delivery process, technical SEO, and pricing clarity.
Read
Indicative price ranges by project type, the cost drivers that matter, and the recurring costs founders forget.
Read
An honest comparison across performance, SEO, security, and two-year cost — and when each one wins.
Read06 — Plan it
Three quick choices give you an honest, indicative timeline and the team it takes — based on the timelines we publish.
Scope is frozen after discovery; changes go through a simple change-control step.
Indicative only — every project is scoped properly before we commit. Based on our published app timelines and project ranges.